Conversation
Edited 1 year ago

For the past two days, I've been experimenting with making an input method that allows me to draw glyphs as keyboard replacement.

To reduce mistakes, I've added alternative shapes for some of the characters so if I miss a direction or two it still understands what I'm trying to type. The whole whole thing is a tiny 1.6kb rom.
https://git.sr.ht/~rabbits/grail/tree/main/item/src/grail.tal

7
0
0

@neauoire non related but what is the music in the background?

1
0
0

@neauoire reminds me of the palm pilot script. :)

1
0
0

@neauoire
Reminds me of the Graffiti input method on the Palm Pilot. I still miss that device...

0
0
0

@neauoire you know... this reminds me how much i loved the PalmPilot stylus input system, it was so fast!

0
0
0

@neauoire Oh hell yeah, I might steal this for my PocketViewer project. OwO

1
0
0

@wmd it's a mix and match of my favourite candidates from uniscript, palm graffiti and grail :D

0
0
0

@csepp the advantage is that each glyph can be input with a d-pad just as well. It's a pretty clean encode.

I'm working on punctuation mode atm. Let me know if you have any special needs
https://git.sr.ht/~rabbits/grail/tree/main/item/src/grail.assets.tal#L68

1
0
0

@neauoire Ooooh, that is pretty smart. I could use that on the DS. 👀

Although for keypad input I was thinking of using a separate "alphabet", since they have different ergonomics and whatnot. But having a single lookup table could save on memory. Hmmmm.

0
0
0
@hrw @neauoire I'm actually using morse-code-based gestures on smartwatch for "text input". Graffiti makes sense on very small displays...
0
0
1