Conversation

So the Commodore 64 is kinda back [1]

They missed the huge opportunity to bring back the OG nerd fight by offering an Atari 800XL case as alternative ;)

I definitely was and still am in the Atari camp!1!!

[1] https://www.commodore.net/product-page/commodore-64-ultimate-basic-beige-batch1

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@jwildeboer I am very happy to see that my first computer, the TI99/4A sees a bit of a renaissance. It was a cool system - once you had moved past it's crazy design quirks.
When I first wrote assembly for a 6502 (a Commodore 4032), I had real difficulties wrapping my head around the fact that it could only deal with 8 bits at a time.

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@pjakobs And I loved the Atari 800XL because the ANTIC chip could do split screen where you could change the resolution midscreen and have separate viewports.

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@jwildeboer ah, yes, I had to wait for the Amiga for that.

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@pjakobs Both Atari 800 and Amiga had the same chip designer, Jay Miner ;)

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@jwildeboer Nice to having had that in hardware. For David Braben's Elite on the Acorn B they had to sync mode switching to vertical blank timing to get the higher monochrome resolution in the upper part of the screen and the four colour β€žcockpit" at the bottom.
@pjakobs
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@musenhain The whole ANTIC/DLI concept was quite advanced for the time, in my opinion. https://playermissile.com/dli_tutorial/
@pjakobs

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@jwildeboer clearly on the way to Amiga's Copper but iirc, Copper could write to all registers of the chipset. @musenhain

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@pjakobs Sure, but ANTIC being designed in 1977-78 makes it quite special :) @musenhain

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@jwildeboer @pjakobs Atari 800 had innovative Atari SIO bus designed by Joe Decuir, who later on took the same basic design, and created USB ;-)
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@jarkko Yep, handled by the POKEY chip. Together with ANTIC and CTIA/GTIA the Atari 800 series was full of innovation :) @pjakobs

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@jwildeboer @pjakobs not to mention that everyone had Atari joystick ports in the 80s and early 90s :-)
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@jarkko But not all implemented the paddle function ;) @pjakobs

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