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Linux kernel maintainer. Compilers and virtualization at Parity Technologies.

Jarkko Sakkinen

Edited 2 months ago
While making a track for Random Records [1] compilation I've noticed one and dumb and simple workflow improvement: for drum sounds hosted by a sampler in their own tracks it is best to keep key-tracking off.

Then the MIDI note values are free for Note Grid and for plugins like Effectrix 2. Saves tons of time because then no separate MIDI track is needed for triggering the effect.

[1] https://randomrecords.bandcamp.com/ #bitwig
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Jarkko Sakkinen

#Microsoft and #Google should really put few million to GCC-Rust because they are the main corporate entities pushing the Rust code to the mainline.

Blame them instead of maintainers.

#linux #kernel #rust
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Jarkko Sakkinen

NIST's post-quantum key exchange algorithm is called "CRYSTALS-Kyber" 🤣 I guess NIST also has had a "brat summer". #NIST #cryptography #quantum
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Jarkko Sakkinen

Firefox has been using Rust since 2017 and about fifth of its code that was previously in C/C++ has been written in Rust (see Oxidation sub-project).

I'd expect slower cycle for Linux than Firefox. I think this would be likely truth for operating system with decades of legacy (e.g. BSD derivatives).

This makes me think that making any conclusions after two years is simply not a pragmatic mindset.

#rust #linux #kernel
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Jarkko Sakkinen

First thought I had this morning was that I started wondering if you could make "ChatGPT - The Board Game".

Each player would have 4x4 grid that would be educated during game, taking inspiration from mechanical matchbox tic-tac-toe player from 60s. And decision making would based on the conclusions of the AI and player.

Simplifying machine learning feedback ideas could foster some cool ideas for board games ;-)
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Jarkko Sakkinen

Edited 2 months ago
Fresh ideas for remote attestation (vs Intel and AMD CA):

https://pom.ata.network/

#confidential #computing #machinehood
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🔮CatSalad🐈🥗〰️ƒɭ ⃘🅍.␎

Tabs vs Spaces

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Jarkko Sakkinen

Edited 2 months ago
I have good news!

The best available documentation on Rust-Linux still exists (when compared to anything else available, including Linux own documentation):

https://www.nccgroup.com/us/research-blog/rustproofing-linux-part-14-leaking-addresses/

I emailed to NCC Group and they've had just changed the URL. It is four part series, and the first part contains the URLs for rest of this series.

Documentation can be written from either "how"-angle or "why"-angle. For me the "how"-angle is irrelevant because I always read the source code from end to end :-) So I don't get whole a lot from existing kernel documentation.

#rust #linux #kernel
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Jarkko Sakkinen

Edited 2 months ago
Why NPC's suck in games if the AI is great?

When Fallout 4 came out I stopped playing story oriented games because I started to feel like that I'm in a universe consisting of FSM's, which based on quiz trigger animation sequences ;-) No joke. Have not played story oriented games after 2015.

I guess you could improve a lot of taking some ideas of caching, tessellation algorithms and occlusion culling and apply them to AI. Like make "Quake solution" for AI. The best version would be used for the nearest entities, as it doesn't matter if the dudes far away are drunk/high ;-)
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Jarkko Sakkinen

Second verse should be about unmuting the mic.
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Jarkko Sakkinen

Everybody knows Phil Collins, i.e. the guy made gated reverb popular :-)

https://www.youtube.com/watch?v=m2siy25EWto
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Jarkko Sakkinen

I have a company logo. It is "acid-ready" #inkscape
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Jarkko Sakkinen

@glent Well, that's one way to look at it, I personally don't feel that way :-)
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Jarkko Sakkinen

I'm working as a contractor through my own company so I guess I put that to my social media profiles instead of who I have a contract with :-) I pay my own salary for myself starting from October.

Right now I'm learning basics of #Inkscape because I don't have money to pay for a logo :-) It won't be great but it will be my own.

I'm using #IBM Plex font in this. I got the understanding that it is open source but have to check if the licensing terms allow to use it in a company logo.
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Jarkko Sakkinen

Where the love for programming language, tool or technology begins, engineering ends ;-)

Engineering is art an of identifying things that suck, and finding ways to make them suck less.

#engineering #programming
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Jarkko Sakkinen

Edited 2 months ago
I wish XCOM 3 will arrive some day. Every time I start playing Phoenix Point I get far but at some point I have too many stations and ships, get frustrated and give up.

Something in-between Phoenix Point and XCOM 2 in terms strategy/arcade factor would be nice.

BTW, speaking of games, why do NPC's suck so much if AI is so great? I cannot play story oriented games at all these days, not even the most visually pleasing like Cyberpunk, because despite all the nice graphics, I'm surrounded by FSMs. They just trigger stupid scripts causing pre-sequenced behavior. Why this is not fixed now that AI takes over everything? :-)
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Jarkko Sakkinen

Edited 2 months ago
Two years of being in the mainline is a short durationin kernel. Some feature patch sets take longer. For most part I'm wondering why people go crazy of not much happening on Rust side.

More patch sets like this are best possible effort for Rust enablement (and BTW, it is in C ;-) ):

https://lore.kernel.org/lkml/20240815173903.4172139-21-samitolvanen@google.com/

Once GCC-Rust catches up I'd expect more to happen as that will unlock for instance embedded toolchains and give at least theoretical chance to have something with Rust in a defconfig.

I'd contribute and/or wait another 3-5 years before making any fast conclusions. Linux is no worse in this than any other operating system, which decades of legacy to worry about. There is no unfortunately fast path here anywhere.
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Jarkko Sakkinen

Edited 2 months ago
In addition to the NCC Groups awesome article series RTIC demonstrates how a low-level architecture can be documented without requiring enormous stretch in understanding all the nitty gritty details of Rust:

https://rtic.rs/2/book/en/

RTIC is a hard real-time OS framework. The documentation has exactly the domain information that helps to match the core concepts to the Rust artifacts and quickly also grasp those.

#rust #linux #kernel #rtic
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