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Riding horses, hacking computers, phones and smartwatch.
@Oleksii @tobykurien That's more Foxtrotgps class than Organic maps class, I'm afraid.
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@gregkh @larsmb You can get another example here: "[PATCH AUTOSEL 6.15 6/8] PM: Restrict swap use to later in the suspend"
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Pacha Izrael valecne zlociny v Gaze? Odpoved je bohuzel... ano :-(.

Is Israel commiting war crimes in Gaza? Yes, unfortunately. yt: Is\ Israel\ Committing\ A\ War\ Crime\ in\ Gaza?\ \[wdCctSUpPHM\]
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@tobykurien Aha, ok, thanks for the pointer. I'm using Waydroid + Android version... that means, well, Android, but at least it is mobile optimized.
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@tobykurien Is the organic maps installable using apt? I was using waydroid to get it running...
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@mkyral Chapu, tyhle hlemyzdi se blbe foti, jsou strasne rychly :-)
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@ptesarik @ljs @cxberger Hehe. Someone should tell that to kernel CoC people. Apparently taking AI hallucinations, signing them with your and sending that out to confuse people is okay... Signing-off patches based on those hallucinations is okay, too.
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@dos @datenwolf @dcz @martijnbraam @NekoCWD Thanks for the song, translation was easy :-).

I guess -- we are not using the vertex processing of the GPU at all, and that geometry distortion sounds like right job for it. Might need to be done per-color...

I did some stalking, and there's a lot of changes on your gitlab -- https://source.puri.sm/sebastian.krzyszkowiak . Is the video enconding code in the millipixels or somwhere else?
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@jk Yeah, your friends and experts will be happy to do the work chatbot, google search, or stack overflow search could do.
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@dos @datenwolf @dcz @martijnbraam @NekoCWD Lens corrections -- are we speaking lens shading or geometry corrections?

I am still eager to see your code. I'd like to try to tweak it for 1024x.. resolution, to get good quality videos.
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@devrtz Thanks. Interesting game :-).
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@dos @datenwolf @dcz @martijnbraam @NekoCWD So, this is what I was targetting with my "gstreamer will downscale UV components" comment: GPU is doing heavy computation to make sure you have great color values for each pixel, only for gstreamer to discard it in the next step.

Anyway, I'd love to see the code :-).
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@dos Not sure about performance implications of multiple render targets. (And yes, living with reasonably old distros is always good). I could live with Y-only viewfinder or maybe AYUV viewfinder is not free but "fast enough" :-).
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Today it is clear that Meta/Facebook is breaking the law again. "You have to agree". "Pay or okay". No, it is not okay. Find me at https://social.kernel.org/pavel .
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@awai It starts, but quits after selecting difficulty. Guess I'm saved from the addiction! :-).
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@ozzelot Oh, and it would be great if we could go back to 1980, and create 6502-based machine with touchscreen. That would give us nice software to run on smartwatch and maybe even phones.

I wonder if Palm emulator would be fun to play with, and if it has enough interesting apps to be worth the effort.
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@ozzelot Yeah, well. Emacs is painful to run on a phone. I'd prefer not to control atari800 emulator using software keyboard :-).
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What are the best games for #mobilelinux?
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@datenwolf Thanks! I added ui overlay to the code and pushed it to https://gitlab.com/tui/debayer-gpu/-/tree/master/glsl?ref_type=heads ... Would you be willing to hack a bit more on it? Flow should be camera -> debayer -> fbo -> downscale and combine with ui overlay -> display. Copying data from fbo is slow, so it needs to be done in separate thread, in paralel with GPU computations, but I can handle that, once I get memory mapping (I believe).
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@dos I want to see how you do that magic... to see if it looks reasonable or if I should keep playing with sdl. Note that first thing gstreamer will do is downscale color information. If you do that in shader -- YUY2 -- gstreamer will be faster. But having 512x.. image with perfect color in each pixel is a waste with h264 compression
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