@timojyrinki unrelated side-note, i don’t undestand why people put this cruft to new code in kernel:
* Authors:
* Eric Anholt <eric@anholt.net>
* Keith Packard <keithp@keithp.com>
* Mika Kuoppala <mika.kuoppala@intel.com>
Nobody cares as Git has author field. Totally useless information.
I get something like this constantly with Steam:
[38438.072899] x86/split lock detection: #AC: ChaosGate.exe/11646 took a split_lock trap at address: 0x6fffe5f51242
[38441.268772] x86/split lock detection: #AC: ChaosGate.exe/11852 took a split_lock trap at address: 0x6ffff6801001
[38446.628277] x86/split lock detection: #AC: Loading.Preload/11762 took a split_lock trap at address: 0x6ffff6a3aee0
[38494.104580] i915 0000:03:00.0: [drm] GPU HANG: ecode 12:1:84dfd7f7, in ChaosGate.exe [11646]
[38494.104588] i915 0000:03:00.0: [drm] ChaosGate.exe[11646] context reset due to GPU hang
Any ideas? This is now KDE6/X11 but the similar hang happens also with Wayland.
CPU is i9-13900k, GPU is ARC A770 and OS is Tumbleweed. Kernel is latest mainline but this has happened also few previous kernel versions.
Also this seems to happen with any possible game but all of them are Windows games running with Proton.
MICROSOFT GitHub comments abused to push malware via Microsoft repo URLs
https://www.bleepingcomputer.com/news/security/github-comments-abused-to-push-malware-via-microsoft-repo-urls/
There, fixed it for you, @BleepingComputer